Disgaea 5 Unlock Carnage Dimension Route
Basically goes through all story segments of this game. The story arc actually continues in the post game after beating the main story, and the final story segment ends with unlocking the Carnage Dimension. There are also additional mechanics unlocked upon entering the post game that are utilized.
In this game, a lot of features are gated behind story progress. Completing the Carnage Dimension questline will give you access to every feature the game has to offer, and you can actually work towards powering up your items within a reasonable time frame.
For general purposes, no DLC will be utilized in this route.
This is one of the most important strategies used in the run. Offer up 3 weak units to the enemies and have Killia/Usalia out. The weak units will all hopefully die, and Killia/Usalia will more often than not, go into Revenge Mode. Think of your weaker units as "fuel" for Revenge Mode. Killia normally needs 3 sacrifices to trigger Revenge, while Usalia normally needs 5. As a result, Fighting Instinct evility is placed on Usalia to make it so she needs 3 sacrifices to trigger Revenge.
Note: Normal attacks are exclusively used here. Main source of RNG is number of counterattacks (max 2), and damage rolls (Nicks, criticals can be the difference between OHKO or 2HKO)
Killia regular attacks front enemy, end turn. All living enemies should attack him, ideally Killia will double counter and kill two of them. Normal attack last enemy, hope it one-shots or you get a counter.
After fight, skip bonus gauge/MVP tutorials by mashing Triangle and X
Go to Recruiter NPC, skip through dialogue Make 4 Good-for-Nothing Warriors. Put the -5 points towards HP (hold Triangle/X then press left to allocate all points)
Skip the scene at the start of the stage. Move Killia towards nearest enemy one space, end turn. Move towards nearest enemy and attack. Keep moving towards enemies and attacking them to death. When near Logan, end your turn at a 'wall' so he doesn't Triple Strike you.
Move towards enemies and attack. Everything should be one-shotted barring a bad damage roll.
1-4 (No cutscene)
Move towards enemies and attack. Hopefully Killia will counter a lot.
Use a Mint Gum on Killia first turn. Move towards enemies and attack. Red Magnus will be attacking enemies as well. Stay away from him and let him do his thing.
We need Killia to kill as many enemies as possible (best scenario is 5) to be on track for the EXP route for the next episode.
Any setups needed at the start of each episode will be listed before beginning each stage. Make sure you follow them in sequence.
Kitchen Knife is used because Zombies are slightly weak vs sword.
Talk to Prinny above the shops you just visited. Head to Dimension Prinny afterwards.
Attack Green Geo Symbol on blue tiles with Killia. Kill the enemies with normal attacks.
2-2 (Manip, this indicates that some enemy placement on this map is manipulated)
If Killia didn't kill enough enemies in 1-5, use a Hard Candy on the first turn.
Move counterclockwise and kill the 2 Zombies and 1 Witch with normal attacks. Killia should hit level 8 and learn Exploding Tiger after killing these 3 enemies.
If he isn't lvl 8 by the time the first 3 enemies are defeated, use healing items until he is. Go to Killia's status screen and auto-arrange (Triangle/X) the skills so that Exploding Tiger is on top. Kill any Slimes with Exploding Tiger. Use regular attacks on other enemies.
End your turns such that the last Skull and Zombie line up nicely towards the end, Blade Rush them once they're lined up.
Use a Hard Candy/Cafe Au Lait first turn. Killia must have at least 18 SP before engaging the Slimes. Move towards enemies and kill Slimes with Exploding Tiger, Zombies via Blade Rush if lined up nicely. Use normal attacks on Thieves.
Move to the spot that is 1 down, 3 right from the purple Geo Symbol, then end your turn to manipulate both of the Imps to line up in Exploding Tiger range. Kill both with Exploding Tiger.
Attack Witch on left with Killia (normal attack). Use one Prinny and a Warrior (best to access from bottom of list, note that Christo joins your party at this point, and so will need one more button press to access Warriors) to lift Null Geo Symbol and throw it to the yellow Geo Panels. Move Killia forward in the left area to destroy Geo Symbol near Zombie.
Move down and attack nearest enemy. When Mage drops down and 3 units are lined up, use Blade Rush. Use normal attacks to kill everything else. If there is a turn Killia is not attacking, use it to heal him with an item.
2-5 (Manip exists, but is unreliable because you get a different outcome based on whether a Zombie gets counterattacked.)
Attack nearest 2 Zombies to the left with normal attacks. Use Blade Rush if you can hit multiple Zombies. If poisoned, heal with Fairy Dusts/Hard Candies. Use Exploding Tiger from behind on the boss.
This is the most RNG-heavy stage as the amount of times you get poisoned can decide whether you lose/gain time.
Deploy 1-3 sacrifices (number depends on Killia's revenge gauge, you need to quickly check his Revenge meter and discern how many you need). Have Killia attack of the two Slumber Cats to the right with a regular attack. When in Revenge Mode, target Alraunes/Slumber Cats that are above you with Squad Attack. Use normal attacks on the remaining Imps.
Kill passive Warrior and Valkyrie to the right with normal attacks. After those two are gone, end Killia's turn above the red ball near the base panel, then head up and use Exploding Tiger on two of the Slumber Cats.
If you get inflicted with Forget, normal attacks should kill them just fine. Move towards the left and take out the other Slumber Cats with Exploding Tiger/normal attacks. Once Killia gets into Revenge Mode, Squad Attack the Imps. Use Fairy Dust to heal Forget if Killia still has it while in Revenge Mode.
Kill the initial Archer/Slumber Cats with normal attack/Exploding Tiger. Squad Attack the Imps. The group of Archer/Warriors should be taken out with Exploding Tiger.
Move Killia down to the poison pool, and stay there. Enemies should follow you and get poisoned. Focus on enemies that can be killed in one hit with Exploding Tiger.
If Killia gets into Revenge Mode, use Squad Attack on a Valkyrie that has a Healer in her squad. This saves you the trouble of going to the end of the map to kill the Healer.
Turn enemy strength down to lowest setting at Cheat Shop. Heal up and enter the next story map.
As a warning, if you don't go through all 10 floors due to getting good leveling events, you MUST pay attention during Episode 5's grind. Killia may not learn 'Vacuum Slice X' by the time the grind is over, and if that happens, you must use sword attacks going forward until he does.
Deploy sacrifices to the left. Have Killia Exploding Tiger the boar enemy to the right. Once Killia is in Revenge Mode. Squad attack the enemies to the left. Kill off other enemies. Ignore the Mothmen at the top and any enemies near them, as the Mothmen should finish them off on their own.
Exploding Tiger on groups of Prinnies. Regular attack for single targets. Squad Attack boss Prinny's squad if you get in Revenge Mode early on. If 3 turns have passed, you're better off just using Exploding Tiger.
Move forward, use Exploding Tiger on groups of enemies. Orcs in cross formation can be manipulated to line up to kill 3 with Exploding Tiger. If you get Revenge Mode, Squad Attack the nearest enemy.
Make a tower of 5 (4 Warriors + Killia, Lift Killia from Base Panel), throw Killia to northeastern area of the map. Attack the Null Geo Symbol. Warriors will get killed triggering Revenge Mode. Squad Attack the enemies below Killia, defeat the enemies to the left with Exploding Tiger.
Deploy 3 sacrifices in the 3 spaces above the Base Panel to trigger Revenge Mode. Have Killia use Exploding Tiger on the Orcs, then Squad Attack Archers the moment Killia enters Revenge. Defeat the Fairies with regular attacks.
Move forward with Killia, attack the nearest Orc with Exploding Tiger. Deploy 2 sacrifices next to him and have them Use Cotton Candies to heal Killia.
Next turn, have Killia defeat the other Orc, and head to the right edge of the map. Use Squad Attack on one of the Imps on the other side.
Once that's done, you can either choose to attack the remaining enemies, or back off and have Usalia defeat the remaining enemies. Use Cotton Candy on Usalia if her HP is low.
We'll take about 5-6 minutes to grind first before continuing.
Do 2-1 once.
To do 2-1:
Have Killia pick up green Geo Symbol, throw it at a Zombie. Have a Warrior pick up Geo Symbol on yellow tiles, throw it to green tiles. End your turn.
Next turn, send someone out to use a Taiyaki on Killia. Magichange Usalia with Killia on the 2nd turn. Use Blade Rush or Squad Attack on the enemies.
Hellfire Shot should unlock during the first battle. Move it to the top of the list, and Exploding Tiger should be 3rd on the list, below Squad Attack.
Once you get Hellfire Shot, use it to hit everything in this map. The reason we do this map only once is to unlock Hellfire Shot for Killia.
Afterwards, eat the Curry and make another one with Taiyaki as base ingredient, 100 Thimble as other ingredient
Do 4-2 once. Killia's level should be around 99-100 when finished.
To do 4-2 Braveheart Killia with Usalia. Keep using Hellfire Shot and heal with items as needed with other units. Killia will level up very quickly.
Things should become a lot easier after the first 3 Shrooms are dead.
Squad Attack should be used on the next group of enemies after taking out the initial 3 Shrooms.
Mushrooms are lvl 99, which gives EXP equivalent to that of a lvl 323 unit.
Killia should learn Vacuum Slice X during this grind segment. If he hasn't, you'll need to main a sword for a bit until he does. This can happen if you get really lucky in the Item World section.
After clearing 4-2:
Swap Killia's main weapon to the Floral Spear by pressing Square/Y with your cursor on Attack. Poke (aka normal attack) the Valkyries with your spear. Hellfire Shot Skulls, then Hellfire Shot the Gunners. If in Revenge Mode, target either the Skulls or Gunners (Preferably Gunners).
Go up and kill the red Zombies/Slimes with Hellfire Shot or regular attacks. Once no more Zombies spawn, or all red enemies are gone, Squad Attack a green Zombie below to kill off all remaining enemies.
Move up, Hellfire Shot Maids, then red Zombies. Move up again, Hellfire Shot the middle 3 enemies, then clean up. If Hellfire Shot can't hit multiple enemies, poke them. Manipulate the Maids at the top area to group together by ending your turn two spaces below the leftmost Zombie that you Hellfire Shot, then kill them both with a regular attack.
Head all the way down left. Poke the Chimera you encounter. Most of the stage is using Hellfire Shot to hit the most enemies, and at least one Squad Attack thrown in somewhere. If the Healer and other Chimera position themselves such that they can both be hit with Hellfire Shot, go for them first.
Hellfire Shot everything. Target areas where Hellfire Shot can hit the most enemies. If in Revenge Mode, Squad Attack the Maids, and target the Mother Zombie with Hellfire Shot to one-shot her.
Head forward and poke Lady Samurais. Use Hellfire Shot to kill Ninjas, and Exploding Tiger on Izuna. Stay one space away from Ninjas so their Evility doesn't kick in.
Move Killia to area with 3 Lady Samurais and kill them (Hopefully he doesn't go into Revenge Mode during this time). Destroy Geo Symbol, kill all enemies in big red area. If Revenge Gauge close to full, get into Revenge Mode, Squad Attack enemies in the big red area to kill 5 units. Normal attack anything in spear range. Move to end and defeat lone Ninja via Hellfire Shot.
Deploy 3 sacrifices. Move them to the right. Killia moves to the left. Focus on killing Ninjas. Get into Revenge Mode. Squad Attack a Slumber Cat. Kill any Ninjas remaining with Hellfire Shot.
Defeat group of 5 Orcs to right. Go for the boss (Horseman). Move forward to the main battlefield and Hellfire Shot any enemies in the way. If in Revenge Mode, Squad Attack whatever is remaining. The boss is best taken care of with normal attacks.
Switch weapon to Fist. Use normal attacks until you win.
The ability to move your base NPCs becomes available.
Move the following NPCs:
If Killia has mastered the Warlord class (which he should have), go to Skill shop. Buy Shaking Excitement evility. Buy EXP Gain, Workshop Intern, and Mana Lover evilities for Killia. Buy Poison Vaccine and Mean Guy for Usalia.
Equip the Evilities you bought for Usalia.
Deploy 3 sacrifices and Squad Attack. Use Hellfire Shot on everything else and hope it all connects. Squad Attack Gunners if Revenge Mode is triggered
Move forward. Hellfire Shot everything. Squad Attack Shrooms if Revenge Mode is triggered
Hellfire Shot everything. Get into Revenge Mode and Squad Attack a Gunner or Healer. This kills the Thief that's out of reach.
Hellfire Shot the bears at the bottom of the cliff. Move closer to the bottom of the cliff, then climb up and Hellfire Shot the Armor Knights. Use your Squad Attack on the final group of enemies (Bear + 2 Armor Knights) to skip seeing a fairly long Magichange skill animations. Hellfire Shot everything else.
Use Hellfire Shot to take out 2 Red Skulls first, then focus on other enemies and kill them with Hellfire Shot. Equip Fist when only Bloodis is left. Get into a counter war with him.
Consume the curry, then start the next story stage.
Swap main weapon back to Spear. Dispose of the Magic Knights through normal attacks with spear equipped. Defeat left one, then the right one. Head towards the Orcs and use Exploding Tiger to kill them. Once the Orcs are gone, the Eryngi will be in a T formation. Hellfire Shot them.
Head up. Hellfire Shot the two Armor Knights. Get rid of the Imp on green panels. Head towards the blue area with 3 Imps and end your turn near them. Get into Revenge Mode and Squad Attack the Imp on the blue panels. This kills off a Gunner and Mage that's far away, plus an Armor Knight. Clean up the rest of the enemies with Hellfire Shot.
Make tower of 4 Warriors. Throw them to the yellow Succubus at the upper end of the map. Throw the Succubus out of bounds. Have one Warrior throw Killia forward from the base panel. Killia moves to other yellow Succubus and throws her out of bounds.
Next turn, have Killia kill the Professor, and move the Warriors towards the center and end turn so they can be sacrificed to trigger Revenge Mode. Squad Attack any Succubus once in Revenge Mode (Do not do so while next to one due to their Evility). One Magic Knight will come towards Killia. Take her out. Head over to last Magic Knight and poke her.
Warp to the panels, take out the enemies with Hellfire Shot. Use Exploding Tiger on the Succubus enemies. Orcs will usually live a Hellfire Shot, so it may take 2 turns to kill some of them.
Switch weapon to Fist. Use normal attacks until you win.
Buy latest spear, Bravery Belt, and Shell Shield. Equip them to Killia. The Shell Shield actually is necessary as Killia will probably die without it, I checked.
The biggest time loss in this episode will be getting Lifted by the Wrestlers in 9-1 and 9-4. Don't let this happen.
Swap Killia's weapon back to Spear. Throw Killia to the group of 4 enemies up ahead. Hellfire Shot them and move Killia left towards the other enemies. When in Revenge Mode, Squad Attack female Brawlers to kill off one Wrestler at the end. Head over to kill the other Wrestler with Hellfire Shot once other enemies are dead.
Those two units that you changed subclasses with back at episode 3 (Geese and a Prinny)? Magichange them with Killia at the start of the stage. Poke the nearest Warrior and deploy 3 sacrifices in an L formation. Squad Attack the nearest enemy next turn. Most enemies should be one-shotted due to the Geo effects. Attack, Hellfire Shot, etc. Use whatever hits the most enemies.
Attack the Slumber Cats and Nekomatas with Hellfire Shot. Use Squad Attack on the Lady Samurais once Revenge Mode is attained.
Hellfire Shot the Imps and Lady Samurais. Head towards the right. If you get into Revenge Mode. Squad Attack the Warriors/Imps. Hellfire Shot the Wrestlers at the top
Have Killia use Hellfire Shot on everything. Focus on Chimeras first to get rid of stat debuffs